Redhood
About
Play as Redhood as you escape from a mashed-up fairy tale world!

Redhood is a 3D platformer game developed in Unreal Engine. The game was developed during my time at Futuregames with a team of 10.

The goal of this project for me is to learn Unreal Engine and its workflow. I was responsible for the gameplay programming and worked closely with the designers to implement the mechanics they wanted.
Overview
Tools
Unreal, C++, Blueprints, Perforce
Role
Gameplay Programmer
Team size
10 (4 programmers)
Timeline
May - Jun 2024
Notable Tasks
Blueprints
Interact system

LANTERN INTERACT DEMO - picking up the lantern when interacted (red box detects interactables)

Code Samples
Light interaction system

LIGHT RAYCAST DEMO - green rays means they hit a light interactable

Code Samples
Checkpoint system
Code Samples